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Incremental: ensure we add post-compile jobs if no new compile jobs are found #509

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Feb 23, 2021
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Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ public class IncrementalCompilationState {

/// Track required jobs that haven't finished so the build record can record the corresponding
/// input statuses.
private var unfinishedJobs: Set<Job>
private var unfinishedCompileJobs: Set<Job>

/// Keyed by primary input. As required compilations are discovered after the first wave, these shrink.
private var skippedCompileGroups = [TypedVirtualPath: CompileJobGroup]()
Expand Down Expand Up @@ -101,7 +101,7 @@ public class IncrementalCompilationState {

self.skippedCompileGroups = initial.skippedCompileGroups
self.mandatoryJobsInOrder = initial.mandatoryJobsInOrder
self.unfinishedJobs = Set(self.mandatoryJobsInOrder)
self.unfinishedCompileJobs = Set(self.mandatoryJobsInOrder.filter{$0.kind.isCompile})
self.jobsAfterCompiles = jobsInPhases.afterCompiles
self.moduleDependencyGraph = initial.graph
self.driver = driver
Expand Down Expand Up @@ -220,7 +220,7 @@ extension IncrementalCompilationState {
job finishedJob: Job, result: ProcessResult
) throws -> [Job]? {
return try confinementQueue.sync {
unfinishedJobs.remove(finishedJob)
unfinishedCompileJobs.remove(finishedJob)

guard case .terminated = result.exitStatus else {
return []
Expand All @@ -238,8 +238,8 @@ extension IncrementalCompilationState {
}
}
let newJobs = try getJobs(for: invalidatedInputs)
unfinishedJobs.formUnion(newJobs)
if unfinishedJobs.isEmpty {
unfinishedCompileJobs.formUnion(newJobs)
if unfinishedCompileJobs.isEmpty {
// no more compilations are possible
return nil
}
Expand Down