Platform: add HLSL compiler to the WinSDK modulemap #35576
Merged
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The DirectX subsystem may require access to the HLSL compiler for
building the shaders before uploading to the GPU. This is adds to the
modulemap the D3DCompiler module to get access to the compiler.
Replace this paragraph with a description of your changes and rationale. Provide links to external references/discussions if appropriate.
Resolves SR-NNNN.