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[Playgrounds] Add a new -playground-option
flag to control which transforms to apply
#69355
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abertelrud
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swiftlang:main
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abertelrud:playground-transform-option-flag
Nov 15, 2023
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,50 @@ | ||
//===--- PlaygroundOption.h - Playground Transform Options -----*- C++ -*-===// | ||
// | ||
// This source file is part of the Swift.org open source project | ||
// | ||
// Copyright (c) 2023 Apple Inc. and the Swift project authors | ||
// Licensed under Apache License v2.0 with Runtime Library Exception | ||
// | ||
// See https://swift.org/LICENSE.txt for license information | ||
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors | ||
// | ||
//===----------------------------------------------------------------------===// | ||
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#ifndef SWIFT_BASIC_PLAYGROUND_OPTIONS_H | ||
#define SWIFT_BASIC_PLAYGROUND_OPTIONS_H | ||
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#include "llvm/ADT/Optional.h" | ||
#include "llvm/ADT/SmallSet.h" | ||
#include "llvm/ADT/StringRef.h" | ||
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namespace swift { | ||
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/// Enumeration describing all of the available playground options. | ||
enum class PlaygroundOption { | ||
#define PLAYGROUND_OPTION(OptionName, Description, DefaultOn, HighPerfOn) \ | ||
OptionName, | ||
#include "swift/Basic/PlaygroundOptions.def" | ||
}; | ||
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constexpr unsigned numPlaygroundOptions() { | ||
enum PlaygroundOptions { | ||
#define PLAYGROUND_OPTION(OptionName, Description, DefaultOn, HighPerfOn) \ | ||
OptionName, | ||
#include "swift/Basic/PlaygroundOptions.def" | ||
NumPlaygroundOptions | ||
}; | ||
return NumPlaygroundOptions; | ||
} | ||
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/// Return the name of the given playground option. | ||
llvm::StringRef getPlaygroundOptionName(PlaygroundOption option); | ||
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/// Get the playground option that corresponds to a given name, if there is one. | ||
llvm::Optional<PlaygroundOption> getPlaygroundOption(llvm::StringRef name); | ||
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/// Set of enabled playground options. | ||
typedef llvm::SmallSet<PlaygroundOption, 8> PlaygroundOptionSet; | ||
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} | ||
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#endif // SWIFT_BASIC_PLAYGROUND_OPTIONS_H |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,40 @@ | ||
//===--- PlaygroundOptions.def - Playground Transform Options ---*- C++ -*-===// | ||
// | ||
// This source file is part of the Swift.org open source project | ||
// | ||
// Copyright (c) 2023 Apple Inc. and the Swift project authors | ||
// Licensed under Apache License v2.0 with Runtime Library Exception | ||
// | ||
// See https://swift.org/LICENSE.txt for license information | ||
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors | ||
// | ||
//===----------------------------------------------------------------------===// | ||
// | ||
// This file defines options that can be specified for the playground transform. | ||
// | ||
// | ||
// PLAYGROUND_OPTION(OptionName, Description, DefaultOn, HighPerfOn) | ||
// | ||
// The PLAYGROUND_OPTION macro describes each named option that controls | ||
// an aspect of the "playground transform" step in Sema. | ||
// | ||
// OptionName: The name of this playground transform option (both in source | ||
// code and as a `-playground` parameter), e.g. ScopeEvents | ||
// Description: A string literal that describes the option, e.g. "Enables | ||
// logging of scope entry and exit events" | ||
// DefaultOn: Whether the option is enabled by default | ||
// HighPerfOn: Whether the option is enabled in "high performance" mode | ||
// | ||
//===----------------------------------------------------------------------===// | ||
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#ifndef PLAYGROUND_OPTION | ||
# error define PLAYGROUND_OPTION before including PlaygroundOptions.def | ||
#endif | ||
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PLAYGROUND_OPTION(ScopeEvents, "Scope entry/exit events", | ||
/* enabled by default */ true, /* enabled in high-perf mode */ false) | ||
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PLAYGROUND_OPTION(FunctionParameters, "Values of function parameters", | ||
/* enabled by default */ true, /* enabled in high-perf mode */ false) | ||
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#undef PLAYGROUND_OPTION |
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Worth a comment to call out this method as deprecated and to be removed in the near future.
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Good point — I'll add that as a comment.
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Updated the PR with a comment.