-
Notifications
You must be signed in to change notification settings - Fork 3k
Cellular: Semaphore wasn't released in easycellular release build. #7195
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Cellular: Semaphore wasn't released in easycellular release build. #7195
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks good to me
@@ -42,7 +42,7 @@ bool EasyCellularConnection::cellular_status(int state, int next_state) | |||
|
|||
if (_target_state == state) { | |||
tr_info("Target state reached: %s", _cellularConnectionFSM->get_state_string(_target_state)); | |||
MBED_ASSERT(_cellularSemaphore.release() == osOK); | |||
(void)_cellularSemaphore.release(); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks better, but we ignore the return value?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Yes, we ignore it. There is nothing that can be done and no point doing if's just for printing semaphore release error which should never happen.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@AnttiKauppila Quick thoughts on the above response?
/morph build |
Build : SUCCESSBuild number : 2340 Triggering tests/morph test |
Exporter Build : SUCCESSBuild number : 1964 |
Test : SUCCESSBuild number : 2125 |
Description
Semaphore was released inside of MBED_ASSERT in EasyCellularConnection and so it was not released in release build.
@juhoeskeli please review.
Pull request type