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Cellular: Semaphore wasn't released in easycellular release build. #7195

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Jun 15, 2018
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2 changes: 1 addition & 1 deletion features/cellular/easy_cellular/EasyCellularConnection.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ bool EasyCellularConnection::cellular_status(int state, int next_state)

if (_target_state == state) {
tr_info("Target state reached: %s", _cellularConnectionFSM->get_state_string(_target_state));
MBED_ASSERT(_cellularSemaphore.release() == osOK);
(void)_cellularSemaphore.release();
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Looks better, but we ignore the return value?

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Yes, we ignore it. There is nothing that can be done and no point doing if's just for printing semaphore release error which should never happen.

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@AnttiKauppila Quick thoughts on the above response?

return false; // return false -> state machine is halted
}
return true;
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