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Merged
AtsushiSakai
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AtsushiSakai:master
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SchwartzCode:jbs/space_time_astar
Feb 25, 2025
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Space-Time AStar #1170
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1226a83
wip - sketch out obstacles
SchwartzCode 19ae0bd
move to correct path
SchwartzCode cea177b
better animation
SchwartzCode 9cf2374
clean up
SchwartzCode 79af2a3
use np to sample points
SchwartzCode 60c4296
implemented time-based A*
SchwartzCode 38d431d
cleaning up Grid + adding new obstacle arrangement
SchwartzCode 136b826
added unit test
SchwartzCode 97a97e5
formatting p1
SchwartzCode 978829d
format STA* file
SchwartzCode 1ab7123
remove newlines by docstrings
SchwartzCode 293a8ad
linter
SchwartzCode 21d7b50
working on typehints
SchwartzCode 5af8e74
fix linter errors
SchwartzCode b53dd61
lint some more
SchwartzCode 1121dbb
appease AppVeyor
SchwartzCode ba91001
dataclasses are :fire:
SchwartzCode 4c418ff
back to @total_ordering
SchwartzCode 858712e
trailing whitespace
SchwartzCode 451e545
add docs page on SpaceTimeA*
SchwartzCode b0a7775
docs lint
SchwartzCode 14ea884
remove trailing newlines in doc
SchwartzCode f2ac5d9
address comments
SchwartzCode e9d24b5
Update docs/modules/5_path_planning/time_based_grid_search/time_based…
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273 changes: 273 additions & 0 deletions
273
PathPlanning/TimeBasedPathPlanning/GridWithDynamicObstacles.py
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""" | ||
This file implements a grid with a 3d reservation matrix with dimensions for x, y, and time. There | ||
is also infrastructure to generate dynamic obstacles that move around the grid. The obstacles' paths | ||
are stored in the reservation matrix on creation. | ||
""" | ||
import numpy as np | ||
import matplotlib.pyplot as plt | ||
from enum import Enum | ||
from dataclasses import dataclass | ||
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@dataclass(order=True) | ||
class Position: | ||
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x: int | ||
y: int | ||
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def as_ndarray(self) -> np.ndarray: | ||
return np.array([self.x, self.y]) | ||
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def __add__(self, other): | ||
if isinstance(other, Position): | ||
return Position(self.x + other.x, self.y + other.y) | ||
raise NotImplementedError( | ||
f"Addition not supported for Position and {type(other)}" | ||
) | ||
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def __sub__(self, other): | ||
if isinstance(other, Position): | ||
return Position(self.x - other.x, self.y - other.y) | ||
raise NotImplementedError( | ||
f"Subtraction not supported for Position and {type(other)}" | ||
) | ||
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class ObstacleArrangement(Enum): | ||
# Random obstacle positions and movements | ||
RANDOM = 0 | ||
# Obstacles start in a line in y at center of grid and move side-to-side in x | ||
ARRANGEMENT1 = 1 | ||
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class Grid: | ||
# Set in constructor | ||
grid_size: np.ndarray | ||
reservation_matrix: np.ndarray | ||
obstacle_paths: list[list[Position]] = [] | ||
# Obstacles will never occupy these points. Useful to avoid impossible scenarios | ||
obstacle_avoid_points: list[Position] = [] | ||
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# Number of time steps in the simulation | ||
time_limit: int | ||
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# Logging control | ||
verbose = False | ||
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def __init__( | ||
self, | ||
grid_size: np.ndarray, | ||
num_obstacles: int = 40, | ||
obstacle_avoid_points: list[Position] = [], | ||
obstacle_arrangement: ObstacleArrangement = ObstacleArrangement.RANDOM, | ||
time_limit: int = 100, | ||
): | ||
self.obstacle_avoid_points = obstacle_avoid_points | ||
self.time_limit = time_limit | ||
self.grid_size = grid_size | ||
self.reservation_matrix = np.zeros((grid_size[0], grid_size[1], self.time_limit)) | ||
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if num_obstacles > self.grid_size[0] * self.grid_size[1]: | ||
raise Exception("Number of obstacles is greater than grid size!") | ||
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if obstacle_arrangement == ObstacleArrangement.RANDOM: | ||
self.obstacle_paths = self.generate_dynamic_obstacles(num_obstacles) | ||
elif obstacle_arrangement == ObstacleArrangement.ARRANGEMENT1: | ||
self.obstacle_paths = self.obstacle_arrangement_1(num_obstacles) | ||
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for i, path in enumerate(self.obstacle_paths): | ||
obs_idx = i + 1 # avoid using 0 - that indicates free space in the grid | ||
for t, position in enumerate(path): | ||
# Reserve old & new position at this time step | ||
if t > 0: | ||
self.reservation_matrix[path[t - 1].x, path[t - 1].y, t] = obs_idx | ||
self.reservation_matrix[position.x, position.y, t] = obs_idx | ||
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""" | ||
Generate dynamic obstacles that move around the grid. Initial positions and movements are random | ||
""" | ||
def generate_dynamic_obstacles(self, obs_count: int) -> list[list[Position]]: | ||
obstacle_paths = [] | ||
for _ in (0, obs_count): | ||
# Sample until a free starting space is found | ||
initial_position = self.sample_random_position() | ||
while not self.valid_obstacle_position(initial_position, 0): | ||
initial_position = self.sample_random_position() | ||
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positions = [initial_position] | ||
if self.verbose: | ||
print("Obstacle initial position: ", initial_position) | ||
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# Encourage obstacles to mostly stay in place - too much movement leads to chaotic planning scenarios | ||
# that are not fun to watch | ||
weights = [0.05, 0.05, 0.05, 0.05, 0.8] | ||
diffs = [ | ||
Position(0, 1), | ||
Position(0, -1), | ||
Position(1, 0), | ||
Position(-1, 0), | ||
Position(0, 0), | ||
] | ||
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for t in range(1, self.time_limit - 1): | ||
sampled_indices = np.random.choice( | ||
len(diffs), size=5, replace=False, p=weights | ||
) | ||
rand_diffs = [diffs[i] for i in sampled_indices] | ||
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valid_position = None | ||
for diff in rand_diffs: | ||
new_position = positions[-1] + diff | ||
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if not self.valid_obstacle_position(new_position, t): | ||
continue | ||
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valid_position = new_position | ||
break | ||
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# Impossible situation for obstacle - stay in place | ||
# -> this can happen if the oaths of other obstacles this one | ||
if valid_position is None: | ||
valid_position = positions[-1] | ||
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positions.append(valid_position) | ||
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obstacle_paths.append(positions) | ||
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return obstacle_paths | ||
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""" | ||
Generate a line of obstacles in y at the center of the grid that move side-to-side in x | ||
Bottom half start moving right, top half start moving left. If `obs_count` is less than the length of | ||
the grid, only the first `obs_count` obstacles will be generated. | ||
""" | ||
def obstacle_arrangement_1(self, obs_count: int) -> list[list[Position]]: | ||
obstacle_paths = [] | ||
half_grid_x = self.grid_size[0] // 2 | ||
half_grid_y = self.grid_size[1] // 2 | ||
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for y_idx in range(0, min(obs_count, self.grid_size[1])): | ||
moving_right = y_idx < half_grid_y | ||
position = Position(half_grid_x, y_idx) | ||
path = [position] | ||
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for t in range(1, self.time_limit - 1): | ||
# sit in place every other time step | ||
if t % 2 == 0: | ||
path.append(position) | ||
continue | ||
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# first check if we should switch direction (at edge of grid) | ||
if (moving_right and position.x == self.grid_size[0] - 1) or ( | ||
not moving_right and position.x == 0 | ||
): | ||
moving_right = not moving_right | ||
# step in direction | ||
position = Position( | ||
position.x + (1 if moving_right else -1), position.y | ||
) | ||
path.append(position) | ||
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obstacle_paths.append(path) | ||
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return obstacle_paths | ||
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""" | ||
Check if the given position is valid at time t | ||
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input: | ||
position (Position): (x, y) position | ||
t (int): time step | ||
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output: | ||
bool: True if position/time combination is valid, False otherwise | ||
""" | ||
def valid_position(self, position: Position, t: int) -> bool: | ||
# Check if new position is in grid | ||
if not self.inside_grid_bounds(position): | ||
return False | ||
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# Check if new position is not occupied at time t | ||
return self.reservation_matrix[position.x, position.y, t] == 0 | ||
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""" | ||
Returns True if the given position is valid at time t and is not in the set of obstacle_avoid_points | ||
""" | ||
def valid_obstacle_position(self, position: Position, t: int) -> bool: | ||
return ( | ||
self.valid_position(position, t) | ||
and position not in self.obstacle_avoid_points | ||
) | ||
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""" | ||
Returns True if the given position is within the grid's boundaries | ||
""" | ||
def inside_grid_bounds(self, position: Position) -> bool: | ||
return ( | ||
position.x >= 0 | ||
and position.x < self.grid_size[0] | ||
and position.y >= 0 | ||
and position.y < self.grid_size[1] | ||
) | ||
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""" | ||
Sample a random position that is within the grid's boundaries | ||
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output: | ||
Position: (x, y) position | ||
""" | ||
def sample_random_position(self) -> Position: | ||
return Position( | ||
np.random.randint(0, self.grid_size[0]), | ||
np.random.randint(0, self.grid_size[1]), | ||
) | ||
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""" | ||
Returns a tuple of (x_positions, y_positions) of the obstacles at time t | ||
""" | ||
def get_obstacle_positions_at_time(self, t: int) -> tuple[list[int], list[int]]: | ||
x_positions = [] | ||
y_positions = [] | ||
for obs_path in self.obstacle_paths: | ||
x_positions.append(obs_path[t].x) | ||
y_positions.append(obs_path[t].y) | ||
return (x_positions, y_positions) | ||
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show_animation = True | ||
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def main(): | ||
grid = Grid( | ||
np.array([11, 11]), | ||
num_obstacles=10, | ||
obstacle_arrangement=ObstacleArrangement.ARRANGEMENT1, | ||
) | ||
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if not show_animation: | ||
return | ||
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fig = plt.figure(figsize=(8, 7)) | ||
ax = fig.add_subplot( | ||
autoscale_on=False, | ||
xlim=(0, grid.grid_size[0] - 1), | ||
ylim=(0, grid.grid_size[1] - 1), | ||
) | ||
ax.set_aspect("equal") | ||
ax.grid() | ||
ax.set_xticks(np.arange(0, 11, 1)) | ||
ax.set_yticks(np.arange(0, 11, 1)) | ||
(obs_points,) = ax.plot([], [], "ro", ms=15) | ||
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# for stopping simulation with the esc key. | ||
plt.gcf().canvas.mpl_connect( | ||
"key_release_event", lambda event: [exit(0) if event.key == "escape" else None] | ||
) | ||
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for i in range(0, grid.time_limit - 1): | ||
obs_positions = grid.get_obstacle_positions_at_time(i) | ||
obs_points.set_data(obs_positions[0], obs_positions[1]) | ||
plt.pause(0.2) | ||
plt.show() | ||
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if __name__ == "__main__": | ||
main() |
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