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Releases: CodinGame/codingame-game-engine

v4.2.0

30 May 14:52
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🎁 Features

  • Provide a getRandom function to an instance of SecureRandom, please use this instead of creating your own Random

🐞 Bug fix

  • Updated links to pixi docs
  • Updated log4j dependency

v4.1.6

07 Apr 14:45
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🐞 Bug fix

  • .gif images are now supported in welcome messages.
  • CommandLinePlayerAgent now reports the IOException message when execution fails.
  • Fixed typo in the docs.

v4.1.5

07 Apr 14:38
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🐞 Bug fix

  • Fixed TilingSprite Contributed by Butanium
  • Fixed CameraModule bug. Contributed by Butanium

v4.1.4

08 Nov 10:16
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🐞 Bug fix

  • Updated statement html sanitizer.
  • Various fixes on the CameraModule. Contributed by Butanium

v4.1.3

21 Oct 15:27
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🎁 Features

  • First community-made module: CameraModule.

🐞 Bug fix

  • Updated statement html sanitizer for a more recent css property whitelist.

v4.1.2

10 May 12:18
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🎁 Features

  • PIXI updated from v5.3.8 to v6.0.2

🐞 Bug fix

  • Fixed missing texture errors no longer being caught

πŸ“ Refactoring

  • Removed unused code
  • Removed link to littera tool from docs

v4.0.2

22 Mar 16:37
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🐞 Bug fix

  • When exporting a game, folders named "node_modules" are now ignored.
  • Renamed viewer modules' name variable to moduleName for consistency and future-proofing.

⚠️ Known issues

  • Missing texture errors are no longer reported

v4.0.0

10 May 12:18
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🎁 Features

  • PIXI updated from v4.8.5 to v5.3.8

v3.15.6

02 Dec 14:57
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🐞 Bug fix

  • Fixed a bug in the TooltipModule causing tooltips to stay visible permanently.
  • BufferedGroup will now dynamically resize to fit contents.
  • Fixed outstanding CSS issues in the statement preview page.

v3.15.5

18 Nov 08:18
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🐞 Bug fix

  • Fixed viewer sometimes crashing on startup.