Releases: CodinGame/codingame-game-engine
Releases Β· CodinGame/codingame-game-engine
v3.4.9
π Bug fix
- Invalid negative values for colours no longer crash the game
- Fixed missing line breaks in the
Game Summary
console - Frames now start at
0
in local test page - Better error reporting on player agent crash
- Multiple commands can now be launched with
CommandLinePlayerAgent
- Games now require less RAM in the CodinGame IDE
v3.4.8
π Bug fix
- The
turn
argument of the Referee'sgameTurn()
now starts at 1 instead of 0 - A Text can now have semicolons in it
- Improved error handling
v3.4.7
π Bug fix
- Fixed
ToggleModule
and improved its API.
v3.4.6
π Bug fix
- The intro replay file
demo.js
is now smaller when generated from scratch. - Improve game load performance.
β οΈ Known issues
ToggleModule
only works in local IDE
v3.4.5
π Bug fix
EndScreenModule
now compatible with PIXI v4.8.5
β οΈ Known issues
ToggleModule
only works in local IDE
v3.4.4
π Bug fix
- Improved error handling.
β οΈ Known issues
ToggleModule
only works in local IDE
v3.4.3
π Bug fix
- The
EndScreenModule
now properly handles more than two players.
β οΈ Known issues
ToggleModule
only works in local IDE
v3.4.2
π Bug fixes
Circle
entities now displayed again- Included missing
setLeagueLevel
method in theGameRunner
β οΈ Known issues
ToggleModule
only works in local IDE
v3.4.1
π New features
- Added
RoundedRectangle
Shape - Added
Polygon
Shape
π Bug fix
- Better display of game errors
π Notes
- PIXI updated from v4.4.3 to v4.8.5
β οΈ Known issues
Circle
entities no longer displayedToggleModule
only works in local IDE
v3.4.0
β Broken version