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Releases: CodinGame/codingame-game-engine

v3.4.9

11 Jun 16:26
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🐞 Bug fix

  • Invalid negative values for colours no longer crash the game
  • Fixed missing line breaks in the Game Summary console
  • Frames now start at 0 in local test page
  • Better error reporting on player agent crash
  • Multiple commands can now be launched with CommandLinePlayerAgent
  • Games now require less RAM in the CodinGame IDE

v3.4.8

19 Apr 13:58
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🐞 Bug fix

  • The turn argument of the Referee's gameTurn() now starts at 1 instead of 0
  • A Text can now have semicolons in it
  • Improved error handling

v3.4.7

05 Apr 07:49
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🐞 Bug fix

  • Fixed ToggleModule and improved its API.

v3.4.6

12 Mar 17:27
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🐞 Bug fix

  • The intro replay file demo.js is now smaller when generated from scratch.
  • Improve game load performance.

⚠️ Known issues

  • ToggleModule only works in local IDE

v3.4.5

12 Mar 17:27
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🐞 Bug fix

  • EndScreenModule now compatible with PIXI v4.8.5

⚠️ Known issues

  • ToggleModule only works in local IDE

v3.4.4

25 Feb 09:28
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🐞 Bug fix

  • Improved error handling.

⚠️ Known issues

  • ToggleModule only works in local IDE

v3.4.3

11 Feb 08:40
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🐞 Bug fix

  • The EndScreenModule now properly handles more than two players.

⚠️ Known issues

  • ToggleModule only works in local IDE

v3.4.2

08 Feb 10:05
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🐞 Bug fixes

  • Circle entities now displayed again
  • Included missing setLeagueLevel method in the GameRunner

⚠️ Known issues

  • ToggleModule only works in local IDE

v3.4.1

06 Feb 13:58
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🎁 New features

  • Added RoundedRectangle Shape
  • Added Polygon Shape

🐞 Bug fix

  • Better display of game errors

πŸ“’ Notes

  • PIXI updated from v4.4.3 to v4.8.5

⚠️ Known issues

  • Circle entities no longer displayed
  • ToggleModule only works in local IDE

v3.4.0

04 Feb 13:48
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v3.4.0 Pre-release
Pre-release

β›” Broken version