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feat: NetworkObject parenting, PickUp Action [MTT-992] #372

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Merged
merged 39 commits into from
Aug 23, 2022
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1a0cdfb
pickup action created, animation hooked up, custom reparenting script…
fernando-cortez Sep 16, 2021
d4336d9
formatting, commenting, clearing current target on successful reparen…
fernando-cortez Sep 28, 2021
68987cc
Merge branch 'develop' into feature/networkobject-parenting
fernando-cortez Sep 28, 2021
60d81cd
converting new classes to new namespaces
fernando-cortez Sep 28, 2021
debbede
cleanup and faster lookup on parented objects check
fernando-cortez Sep 29, 2021
3fa85d8
reset triggers in case of a dropped packet
fernando-cortez Sep 29, 2021
156da43
accommodating faint scenario (players drop parented children NetworkO…
fernando-cortez Sep 29, 2021
27af42c
unsubscribing to a callback, comments
fernando-cortez Sep 29, 2021
5fcbdcf
error messages provided
fernando-cortez Sep 29, 2021
d66c704
elaborating on the why on custom displacement script
fernando-cortez Oct 5, 2021
9d120b0
merge develop
fernando-cortez Nov 29, 2021
bcc60f0
removed custom parenting workarounds, removed client fx class, re-add…
fernando-cortez Nov 30, 2021
c1a4609
merge develop
fernando-cortez Apr 14, 2022
cd986d8
merge develop
fernando-cortez May 6, 2022
8f10333
Merge branch 'develop' into feature/networkobject-parenting
fernando-cortez May 9, 2022
05b8d2d
Merge branch 'develop' into feature/networkobject-parenting
fernando-cortez May 11, 2022
4648735
Merge branch 'develop' into feature/networkobject-parenting
fernando-cortez May 11, 2022
e0eb263
Merge branch 'develop' into feature/networkobject-parenting
fernando-cortez May 13, 2022
65d7d14
pickup animation re-added, picked up pot uses PositionConstraint to f…
fernando-cortez May 16, 2022
37fb321
formatting fix
fernando-cortez May 16, 2022
869a6cb
removing unnecessary wait on spawning networkobject prefab
fernando-cortez May 16, 2022
bd92fa8
cleanup
fernando-cortez May 16, 2022
99ca130
simplification on sceneevent usage
fernando-cortez May 16, 2022
159aa29
animation bone added for dropping/pickup with wait timer
fernando-cortez May 25, 2022
59acb10
Merge branch 'develop' into feature/networkobject-parenting
fernando-cortez May 25, 2022
a1e89ce
merge develop
fernando-cortez Jun 27, 2022
e410fbc
pickup SO enum fix
fernando-cortez Jul 8, 2022
a5908c8
ready to add pots to level
fernando-cortez Jul 8, 2022
e7acee6
Merge branch 'develop' into feature/networkobject-parenting
fernando-cortez Jul 12, 2022
d0fd89c
using local networktransform sync when picked up, logic on dropping i…
fernando-cortez Jul 12, 2022
b704f20
using NetworkObjectReference for held object
fernando-cortez Aug 3, 2022
a18853c
moving held object id to NetworkCharacterState, adding pickup to Hero…
fernando-cortez Aug 4, 2022
6042602
removing space as input for pickup since it's contextual
fernando-cortez Aug 4, 2022
f60c92a
separation of pickup and hold actions, can visualize drop on action bar
fernando-cortez Aug 22, 2022
36b77dc
merge develop
fernando-cortez Aug 22, 2022
6bf81c7
fixing networkmanager, adding pot to scene again
fernando-cortez Aug 22, 2022
24d2de7
formatting
fernando-cortez Aug 22, 2022
0c28f78
changelog addition
fernando-cortez Aug 22, 2022
83302a0
Update CHANGELOG.md
fernando-cortez Aug 23, 2022
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3 changes: 3 additions & 0 deletions Assets/GameData/Action/General/Drop.asset
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8 changes: 8 additions & 0 deletions Assets/GameData/Action/General/Drop.asset.meta

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3 changes: 3 additions & 0 deletions Assets/GameData/Action/General/PickUp.asset
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8 changes: 8 additions & 0 deletions Assets/GameData/Action/General/PickUp.asset.meta

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