fix: hard coding frame rate #573
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description (*)
setting to 120 so it doesn't influence RTT too much, but still shaves off about 1/3 of CPU usage when running 2 builds on the same machine
We'll need to test this on Android, make sure this doesn't mess things up. @fernando-cortez @jilfranco-unity if one of you guys could test it on your devices, that'd be great :)