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Behavior Tree Visualizer - v0.1.3

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@Yecats Yecats released this 05 Oct 00:27
· 11 commits to main since this release
3552e32
  • #21 You can now right click on a graph node to launch any of the scripts it represents.
  • #18 & #15 Added a hook so that you can request a redraw of the graph. Useful for dynamic trees or to add an inspector button (now included in the samples).
  • #20 Added a Community Nodes sample folder so that anyone can contribute behavior tree nodes! Also added a node - NavigateToDestination, which will take a GameObject or NavMeshAgent and position reference and handle movement.

Thank you to @angrypenguin on the Unity Forums for the Community Nodes idea!