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[8/n][ET-VK] Support staging any bitw8 image, take 2 #6028
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`starts_with` is a C++20 feature but OSS is on C++17. https://en.cppreference.com/w/cpp/string/basic_string/starts_with Differential Revision: [D64076249](https://our.internmc.facebook.com/intern/diff/D64076249/) [ghstack-poisoned]
🔗 Helpful Links🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/6028
Note: Links to docs will display an error until the docs builds have been completed. ✅ No FailuresAs of commit 754fc0e with merge base e540bcb ( This comment was automatically generated by Dr. CI and updates every 15 minutes. |
`starts_with` is a C++20 feature but OSS is on C++17. https://en.cppreference.com/w/cpp/string/basic_string/starts_with Differential Revision: [D64076249](https://our.internmc.facebook.com/intern/diff/D64076249/) ghstack-source-id: 246947068 Pull Request resolved: #6028
This pull request was exported from Phabricator. Differential Revision: D64076249 |
`starts_with` is a C++20 feature but OSS is on C++17. https://en.cppreference.com/w/cpp/string/basic_string/starts_with Differential Revision: [D64076249](https://our.internmc.facebook.com/intern/diff/D64076249/) [ghstack-poisoned]
Pull Request resolved: #6028 `starts_with` is a C++20 feature but OSS is on C++17. https://en.cppreference.com/w/cpp/string/basic_string/starts_with Differential Revision: [D64076249](https://our.internmc.facebook.com/intern/diff/D64076249/) ghstack-source-id: 246948295
This pull request was exported from Phabricator. Differential Revision: D64076249 |
starts_with
usage"bitw8" = bit width 8, which is equivalent to 8-bit. We use "bitw8" as the name since shader compilation disallows names starting with a digit. Changes follow from #4485 to support texture2d and support uint8, respectively. Differential Revision: [D64076249](https://our.internmc.facebook.com/intern/diff/D64076249/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D64076249 |
"bitw8" = bit width 8, which is equivalent to 8-bit. We use "bitw8" as the name since shader compilation disallows names starting with a digit. Changes follow from #4485 to support texture2d and support uint8, respectively. Differential Revision: [D64076249](https://our.internmc.facebook.com/intern/diff/D64076249/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D64076249 |
This pull request has been merged in d3cd09c. |
Pull Request resolved: pytorch/executorch#6028 "bitw8" = bit width 8, which is equivalent to 8-bit. We use "bitw8" as the name since shader compilation disallows names starting with a digit. Changes follow from pytorch/executorch#4485 to support `texture2d` and support `uint8`, respectively. (Redo of pytorch/executorch#5934) ghstack-source-id: 247078906 Differential Revision: [D64076249](https://our.internmc.facebook.com/intern/diff/D64076249/)
Stack from ghstack (oldest at bottom):
VkUtils.h
inapi.h
#6066create_image_from_ahb
utility #5992"bitw8" = bit width 8, which is equivalent to 8-bit. We use "bitw8" as the name since shader compilation disallows names starting with a digit.
Changes follow from #4485 to support texture2d and support uint8, respectively.
Differential Revision: D64076249