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Thread docs fix and improvements. #43619

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Aug 3, 2017
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9 changes: 8 additions & 1 deletion src/libstd/thread/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -820,7 +820,8 @@ pub fn park_timeout(dur: Duration) {
///
/// A `ThreadId` is an opaque object that has a unique value for each thread
/// that creates one. `ThreadId`s are not guaranteed to correspond to a thread's
/// system-designated identifier.
/// system-designated identifier. A `ThreadId` can be retrieved from the [`id`]
/// method on a [`Thread`].
///
/// # Examples
///
Expand All @@ -834,6 +835,9 @@ pub fn park_timeout(dur: Duration) {
/// let other_thread_id = other_thread.join().unwrap();
/// assert!(thread::current().id() != other_thread_id);
/// ```
///
/// [`id`]: ../../std/thread/struct.Thread.html#method.id
/// [`Thread`]: ../../std/thread/struct.Thread.html
#[stable(feature = "thread_id", since = "1.19.0")]
#[derive(Eq, PartialEq, Clone, Copy, Hash, Debug)]
pub struct ThreadId(u64);
Expand Down Expand Up @@ -896,6 +900,9 @@ struct Inner {
/// docs of [`Builder`] and [`spawn`] for more details.
///
/// [`Builder`]: ../../std/thread/struct.Builder.html
/// [`JoinHandle::thread`]: ../../std/thread/struct.JoinHandle.html#method.thread
/// [`JoinHandle`]: ../../std/thread/struct.JoinHandle.html
/// [`thread::current`]: ../../std/thread/fn.current.html
/// [`spawn`]: ../../std/thread/fn.spawn.html

pub struct Thread {
Expand Down