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Add toolchain swift stdlib to env when swift run. #8364

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Mar 17, 2025
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34 changes: 28 additions & 6 deletions Sources/Commands/SwiftRunCommand.swift
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
//===----------------------------------------------------------------------===//

import ArgumentParser
import Basics
@_spi(SwiftPMInternal) import Basics
import CoreCommands
import Foundation
import PackageGraph
Expand Down Expand Up @@ -233,7 +233,9 @@ public struct SwiftRunCommand: AsyncSwiftCommand {
let runnerPath: AbsolutePath
let arguments: [String]

if let debugger = try swiftCommandState.getTargetToolchain().swiftSDK.toolset.knownTools[.debugger],
let toolchain = try swiftCommandState.getTargetToolchain()

if let debugger = toolchain.swiftSDK.toolset.knownTools[.debugger],
let debuggerPath = debugger.path {
runnerPath = debuggerPath
arguments = debugger.extraCLIOptions + [productAbsolutePath.pathString] + options.arguments
Expand All @@ -242,11 +244,23 @@ public struct SwiftRunCommand: AsyncSwiftCommand {
arguments = options.arguments
}

// For Linux, need to point LD_LIBRARY_PATH at the swift runtime
let environment: [String: String]?
if toolchain.targetTriple.isLinux() {
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@jakepetroules jakepetroules Mar 17, 2025

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nit: could be if toolchain.targetTriple.objectFormat == .elf to cover other relevant platforms as well.

I guess for the platform part of the directory path you could use the OS part of the triple, though it's not guaranteed to be 1:1 for all platforms (e.g. Apple platforms, and Android)

(can also be a follow-on change)

var current = Environment.current
let pathVar: EnvironmentKey = "LD_LIBRARY_PATH"
current.prependPath(key: pathVar, value: try toolchain.linuxSwiftStdlib.pathString)
environment = .init(current)
} else {
environment = nil
}

try self.run(
fileSystem: swiftCommandState.fileSystem,
executablePath: runnerPath,
originalWorkingDirectory: swiftCommandState.originalWorkingDirectory,
arguments: arguments
arguments: arguments,
environment: environment
)
} catch Diagnostics.fatalError {
throw ExitCode.failure
Expand Down Expand Up @@ -294,7 +308,8 @@ public struct SwiftRunCommand: AsyncSwiftCommand {
fileSystem: FileSystem,
executablePath: AbsolutePath,
originalWorkingDirectory: AbsolutePath,
arguments: [String]
arguments: [String],
environment: [String: String]? = nil
) throws {
// Make sure we are running from the original working directory.
let cwd: AbsolutePath? = fileSystem.currentWorkingDirectory
Expand All @@ -303,7 +318,7 @@ public struct SwiftRunCommand: AsyncSwiftCommand {
}

let pathRelativeToWorkingDirectory = executablePath.relative(to: originalWorkingDirectory)
try execute(path: executablePath.pathString, args: [pathRelativeToWorkingDirectory.pathString] + arguments)
try execute(path: executablePath.pathString, args: [pathRelativeToWorkingDirectory.pathString] + arguments, env: environment)
}

/// Determines if a path points to a valid swift file.
Expand All @@ -327,7 +342,7 @@ public struct SwiftRunCommand: AsyncSwiftCommand {
}

/// A safe wrapper of TSCBasic.exec.
private func execute(path: String, args: [String]) throws -> Never {
private func execute(path: String, args: [String], env: [String: String]?) throws -> Never {
#if !os(Windows)
// Dispatch will disable almost all asynchronous signals on its worker threads, and this is called from `async`
// context. To correctly `exec` a freshly built binary, we will need to:
Expand Down Expand Up @@ -358,6 +373,13 @@ public struct SwiftRunCommand: AsyncSwiftCommand {
#endif /* os(FreeBSD) || os(OpenBSD) */
#endif

if let env {
// set the env before we exec.
// TODO: we should really use execve here.
// Though, Windows doesn't really exec anyway.
try env.forEach { try ProcessEnv.setVar($0, value: $1) }
}

try TSCBasic.exec(path: path, args: args)
}

Expand Down
8 changes: 8 additions & 0 deletions Sources/PackageModel/Toolchain.swift
Original file line number Diff line number Diff line change
Expand Up @@ -88,6 +88,14 @@ extension Toolchain {
}
}

public var linuxSwiftStdlib: AbsolutePath {
get throws {
try Self.toolchainLibDir(swiftCompilerPath: self.swiftCompilerPath).appending(
components: ["swift", "linux"]
)
}
}

public var toolchainLibDir: AbsolutePath {
get throws {
// FIXME: Not sure if it's better to base this off of Swift compiler or our own binary.
Expand Down