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# Getting started with C++ Interoperability | ||
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This document is desgined to get you started with bidirectional API-level interoperability between Swift and C++. | ||
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## Table of Contents | ||
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- [Creating a Module to contain your C++ source code](#creating-a-module-to-contain-your-c-source-code) | ||
- [Adding C++ to an Xcode project](#adding-c-to-an-xcode-project) | ||
- [Creating a Swift Package](#Creating-a-Swift-Package) | ||
- [Building with CMake](#building-with-cmake) | ||
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## Creating a Module to contain your C++ source code | ||
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- Create a new C++ implementation and header file | ||
- For this example we will call the files Cxx, so we should have a Cxx.cpp and Cxx.hpp. | ||
- Next create an empty file and call it `module.modulemap`, in this file create the module for your source code, and define your C++ header (`requires cplusplus` isn't required but it's convention for C++ modules, especially if they use C++ features). | ||
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``` | ||
//In module.modulemap | ||
module Cxx { | ||
//note that your header should be the file that containts your method implementations | ||
header "Cxx.hpp" | ||
requires cplusplus | ||
} | ||
``` | ||
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- Move the newly created files (Cxx.cpp, Cxx.hpp, module.modulemap) into a separate directory (this should remain in your project directory) | ||
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<img width="252" alt="Screen Shot 2022-02-26 at 9 14 06 PM" src="https://user-images.githubusercontent.com/62521716/155867937-9d9d6c62-4418-414d-bc4e-5d12c2055022.png"> | ||
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## Adding C++ to an Xcode project | ||
- In your xcode project, follow the steps [Creating a Module to contain your C++ source code](#creating-a-module-to-contain-your-c-source-code) in your project directory | ||
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Add the C++ module to the include path and enable C++ interop: | ||
- Navigate to your project directory | ||
- In `Project` navigate to `Build Settings` -> `Swift Compiler` | ||
- Under `Custom Flags` -> `Other Swift Flags` add`-Xfrontend -enable-cxx-interop` | ||
- Under `Search Paths` -> `Import Paths` add your search path to the C++ module (i.e, `./ProjectName/Cxx`). | ||
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``` | ||
//Add to Other Swift Flags and Import Paths respectively | ||
-Xfrontend -enable-cxx-interop | ||
-I./ProjectName/Cxx | ||
``` | ||
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- This should now allow your to import your C++ Module into any `.swift` file. | ||
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``` | ||
//In ViewController.swift | ||
import UIKit | ||
import Cxx | ||
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class ViewController: UIViewController { | ||
override func viewDidLoad() { | ||
super.viewDidLoad() | ||
let result = cxxFunction(7) | ||
print(result) | ||
} | ||
} | ||
``` | ||
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``` | ||
//In Cxx.cpp | ||
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#include "Cxx.hpp" | ||
int cxxFunction(int n) { | ||
return n; | ||
} | ||
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``` | ||
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``` | ||
//In Cxx.hpp | ||
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#ifndef Cxx_hpp | ||
#define Cxx_hpp | ||
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int cxxFunction(int n); | ||
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#endif | ||
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``` | ||
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## Creating a Swift Package | ||
After creating your Swift package project, follow the steps [Creating a Module to contain your C++ source code](#creating-a-module-to-contain-your-c-source-code) in your `Source` directory | ||
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- In your Package Manifest, you need to configure the Swift target's dependencies and compiler flags | ||
- In this example the name of the package is `Cxx_Interop` | ||
- Swift code will be in `Sources/Cxx_Interop` called `main.swift` | ||
- C++ source code follows the example shown in [Creating a Module to contain your C++ source code](#creating-a-module-to-contain-your-c-source-code) | ||
- Under targets, add the name of your C++ module and the directory containing the Swift code as a target. | ||
- In the target defining your Swift target, add a`dependencies` to the C++ Module, the `path`, `source`, and `swiftSettings` with `unsafeFlags` with the source to the C++ Module, and enable `-enable-cxx-interop` | ||
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``` | ||
//In Package Manifest | ||
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import PackageDescription | ||
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let package = Package( | ||
name: "Cxx_Interop", | ||
platforms: [.macOS(.v12)], | ||
products: [ | ||
.library( | ||
name: "Cxx", | ||
targets: ["Cxx"]), | ||
.library( | ||
name: "Cxx_Interop", | ||
targets: ["Cxx_Interop"]), | ||
], | ||
targets: [ | ||
.target( | ||
name: "Cxx", | ||
dependencies: [] | ||
), | ||
.executableTarget( | ||
name: "Cxx_Interop", | ||
dependencies: ["Cxx"], | ||
path: "./Sources/Cxx_Interop", | ||
sources: [ "main.swift" ], | ||
swiftSettings: [.unsafeFlags([ | ||
"-I", "Sources/Cxx", | ||
"-Xfrontend", "-enable-cxx-interop", | ||
])] | ||
), | ||
] | ||
) | ||
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``` | ||
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- We are now able to import our C++ Module into our swift code, and import the package into existing projects | ||
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``` | ||
//In main.swift | ||
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import Cxx | ||
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public struct Cxx_Interop { | ||
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public func callCxxFunction(n: Int32) -> Int32 { | ||
return cxxFunction(n: n) | ||
} | ||
} | ||
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print(Cxx_Interop().callCxxFunction(n: 7)) | ||
//outputs: 7 | ||
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``` | ||
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## Building with CMake | ||
After creating your project follow the steps [Creating a Module to contain your C++ source code](#creating-a-module-to-contain-your-c-source-code) | ||
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- Create a `CMakeLists.txt` file and configure for your project | ||
- In`add_library` invoke `cxx-support` with the path to the C++ implementation file | ||
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- Add the `target_include_directories` with `cxx-support` and path to the C++ Module `${CMAKE_SOURCE_DIR}/Sources/Cxx` | ||
- Add the `add_executable` to the specific files/directory you would like to generate source, with`SHELL:-Xfrontend -enable-cxx-interop`. | ||
- In the example below we will be following the file structure used in [Creating a Swift Package](#Creating-a-Swift-Package) | ||
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``` | ||
//In CMakeLists.txt | ||
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cmake_minimum_required(VERSION 3.18) | ||
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project(Cxx_Interop LANGUAGES CXX Swift) | ||
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set(CMAKE_CXX_STANDARD 11) | ||
set(CMAKE_CXX_STANDARD_REQUIRED YES) | ||
set(CMAKE_CXX_EXTENSIONS OFF) | ||
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add_library(cxx-support ./Sources/Cxx/Cxx.cpp) | ||
target_compile_options(cxx-support PRIVATE | ||
-I${SWIFT_CXX_TOOLCHAIN}/usr/include/c++/v1 | ||
-fno-exceptions | ||
-fignore-exceptions | ||
-nostdinc++) | ||
target_include_directories(cxx-support PUBLIC | ||
${CMAKE_SOURCE_DIR}/Sources/Cxx) | ||
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add_executable(Cxx_Interop ./Sources/Cxx_Interop/main.swift) | ||
target_compile_options(Cxx_Interop PRIVATE | ||
"SHELL:-Xfrontend -enable-cxx-interop" | ||
target_link_libraries(Cxx_Interop PRIVATE cxx-support) | ||
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``` | ||
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``` | ||
//In main.swift | ||
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import Cxx | ||
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public struct Cxx_Interop { | ||
public static func main() { | ||
let result = cxxFunction(7) | ||
print(result) | ||
} | ||
} | ||
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Cxx_Interop.main() | ||
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``` | ||
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- In your projects direcetoy, run `cmake` to generate the systems build files | ||
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- To generate an Xcode project run `cmake -GXcode` | ||
- To generate with Ninja run `cmake -GNinja` | ||
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- For more information on `cmake` see the 'GettingStarted' documentation: (https://github.com/apple/swift/blob/main/docs/HowToGuides/GettingStarted.md) | ||
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