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[cherry-pick][stable/20230725] [lldb] Make only one function that needs to be implemented when searching for types #7885
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[cherry-pick][stable/20230725] [lldb] Make only one function that needs to be implemented when searching for types #7885
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This cherry-picks @clayborg's |
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Have to fixup the Swift plugin side of things now |
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LGTM modulo failing Swift tests.
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Requires llvm#75926 |
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@swift-ci please test Windows platform |
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Following tests are failing:
But those also fail on |
This is required for users of `TypeQuery` that limit the set of languages of the query using APIs such as `GetSupportedLanguagesForTypes` or `GetSupportedLanguagesForExpressions`. Example usage: swiftlang#7885
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1 test failure remaining:
Doesn't repro locally with exactly the same |
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…eligibility When we lookup a clang type from DWARF by name, we use the first one we find. In this test we have two entities with the name `ComparisonResult`, en enum and a typedef to the enum. So if we happened to find the typedef first, we would fail to apply the `OptionSet` formatter to it because it explicitly wants a QualType whose type-class is an enum. This fixes `lang/swift/enum_objc/TestEnumObjC.py` when applying using the new `FindTypes` `TypeQuery` APIs (see swiftlang#7885) The fix simply gets the canonical type before we check its type-class.
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llvm#67599) Add the ability to get a C++ vtable ValueObject from another ValueObject. This patch adds the ability to ask a ValueObject for a ValueObject that represents the virtual function table for a C++ class. If the ValueObject is not a C++ class with a vtable, a valid ValueObject value will be returned that contains an appropriate error. If it is successful a valid ValueObject that represents vtable will be returned. The ValueObject that is returned will have a name that matches the demangled value for a C++ vtable mangled name like "vtable for <class-name>". It will have N children, one for each virtual function pointer. Each child's value is the function pointer itself, the summary is the symbolication of this function pointer, and the type will be a valid function pointer from the debug info if there is debug information corresponding to the virtual function pointer. The vtable SBValue will have the following: - SBValue::GetName() returns "vtable for <class>" - SBValue::GetValue() returns a string representation of the vtable address - SBValue::GetSummary() returns NULL - SBValue::GetType() returns a type appropriate for a uintptr_t type for the current process - SBValue::GetLoadAddress() returns the address of the vtable adderess - SBValue::GetValueAsUnsigned(...) returns the vtable address - SBValue::GetNumChildren() returns the number of virtual function pointers in the vtable - SBValue::GetChildAtIndex(...) returns a SBValue that represents a virtual function pointer The child SBValue objects that represent a virtual function pointer has the following values: - SBValue::GetName() returns "[%u]" where %u is the vtable function pointer index - SBValue::GetValue() returns a string representation of the virtual function pointer - SBValue::GetSummary() returns a symbolicated respresentation of the virtual function pointer - SBValue::GetType() returns the function prototype type if there is debug info, or a generic funtion prototype if there is no debug info - SBValue::GetLoadAddress() returns the address of the virtual function pointer - SBValue::GetValueAsUnsigned(...) returns the virtual function pointer - SBValue::GetNumChildren() returns 0 - SBValue::GetChildAtIndex(...) returns invalid SBValue for any index Examples of using this API via python: ``` (lldb) script vtable = lldb.frame.FindVariable("shape_ptr").GetVTable() (lldb) script vtable vtable for Shape = 0x0000000100004088 { [0] = 0x0000000100003d20 a.out`Shape::~Shape() at main.cpp:3 [1] = 0x0000000100003e4c a.out`Shape::~Shape() at main.cpp:3 [2] = 0x0000000100003e7c a.out`Shape::area() at main.cpp:4 [3] = 0x0000000100003e3c a.out`Shape::optional() at main.cpp:7 } (lldb) script c = vtable.GetChildAtIndex(0) (lldb) script c (void ()) [0] = 0x0000000100003d20 a.out`Shape::~Shape() at main.cpp:3 ``` (cherry picked from commit 7fbd427)
The current Darwin arm64e ABI on AArch64 systems using ARMv8.3 & newer cores, adds authentication bits to the vtable pointer address. The vtable address must be in addressable memory, so running it through Process::FixDataAddress will be a no-op on other targets. This was originally a downstream change that I hadn't upstreamed yet, and it was surfaced by Greg's changes in llvm#67599 so I needed to update the local patch, and was reminded that I should upstream this. (cherry picked from commit de24b0e)
…hing for types (llvm#74786) This patch revives the effort to get this Phabricator patch into upstream: https://reviews.llvm.org/D137900 This patch was accepted before in Phabricator but I found some -gsimple-template-names issues that are fixed in this patch. A fixed up version of the description from the original patch starts now. This patch started off trying to fix Module::FindFirstType() as it sometimes didn't work. The issue was the SymbolFile plug-ins didn't do any filtering of the matching types they produced, and they only looked up types using the type basename. This means if you have two types with the same basename, your type lookup can fail when only looking up a single type. We would ask the Module::FindFirstType to lookup "Foo::Bar" and it would ask the symbol file to find only 1 type matching the basename "Bar", and then we would filter out any matches that didn't match "Foo::Bar". So if the SymbolFile found "Foo::Bar" first, then it would work, but if it found "Baz::Bar" first, it would return only that type and it would be filtered out. Discovering this issue lead me to think of the patch Alex Langford did a few months ago that was done for finding functions, where he allowed SymbolFile objects to make sure something fully matched before parsing the debug information into an AST type and other LLDB types. So this patch aimed to allow type lookups to also be much more efficient. As LLDB has been developed over the years, we added more ways to to type lookups. These functions have lots of arguments. This patch aims to make one API that needs to be implemented that serves all previous lookups: - Find a single type - Find all types - Find types in a namespace This patch introduces a `TypeQuery` class that contains all of the state needed to perform the lookup which is powerful enough to perform all of the type searches that used to be in our API. It contain a vector of CompilerContext objects that can fully or partially specify the lookup that needs to take place. If you just want to lookup all types with a matching basename, regardless of the containing context, you can specify just a single CompilerContext entry that has a name and a CompilerContextKind mask of CompilerContextKind::AnyType. Or you can fully specify the exact context to use when doing lookups like: CompilerContextKind::Namespace "std" CompilerContextKind::Class "foo" CompilerContextKind::Typedef "size_type" This change expands on the clang modules code that already used a vector<CompilerContext> items, but it modifies it to work with expression type lookups which have contexts, or user lookups where users query for types. The clang modules type lookup is still an option that can be enabled on the `TypeQuery` objects. This mirrors the most recent addition of type lookups that took a vector<CompilerContext> that allowed lookups to happen for the expression parser in certain places. Prior to this we had the following APIs in Module: ``` void Module::FindTypes(ConstString type_name, bool exact_match, size_t max_matches, llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files, TypeList &types); void Module::FindTypes(llvm::ArrayRef<CompilerContext> pattern, LanguageSet languages, llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files, TypeMap &types); void Module::FindTypesInNamespace(ConstString type_name, const CompilerDeclContext &parent_decl_ctx, size_t max_matches, TypeList &type_list); ``` The new Module API is much simpler. It gets rid of all three above functions and replaces them with: ``` void FindTypes(const TypeQuery &query, TypeResults &results); ``` The `TypeQuery` class contains all of the needed settings: - The vector<CompilerContext> that allow efficient lookups in the symbol file classes since they can look at basename matches only realize fully matching types. Before this any basename that matched was fully realized only to be removed later by code outside of the SymbolFile layer which could cause many types to be realized when they didn't need to. - If the lookup is exact or not. If not exact, then the compiler context must match the bottom most items that match the compiler context, otherwise it must match exactly - If the compiler context match is for clang modules or not. Clang modules matches include a Module compiler context kind that allows types to be matched only from certain modules and these matches are not needed when d oing user type lookups. - An optional list of languages to use to limit the search to only certain languages The `TypeResults` object contains all state required to do the lookup and store the results: - The max number of matches - The set of SymbolFile objects that have already been searched - The matching type list for any matches that are found The benefits of this approach are: - Simpler API, and only one API to implement in SymbolFile classes - Replaces the FindTypesInNamespace that used a CompilerDeclContext as a way to limit the search, but this only worked if the TypeSystem matched the current symbol file's type system, so you couldn't use it to lookup a type in another module - Fixes a serious bug in our FindFirstType functions where if we were searching for "foo::bar", and we found a "baz::bar" first, the basename would match and we would only fetch 1 type using the basename, only to drop it from the matching list and returning no results (cherry picked from commit dd95877)
Fix unexpected pass after llvm#74786. (cherry picked from commit dcbf1e4)
…lvm#77029) The LLDB expression parser relies on using the external AST source support in LLDB. This allows us to find a class at the root namespace level, but it wouldn't allow us to find nested classes all of the time. When LLDB finds a class via this mechanism, it would be able to complete this class when needed, but during completion, we wouldn't populate nested types within this class which would prevent us from finding contained types when needed as clang would expect them to be present if a class was completed. When we parse a type for a class, struct or union, we make a forward declaration to the class which can be completed. Now when the class is completed, we also add any contained types to the class' declaration context which now allows these types to be found. If we have a struct that contains a struct, we will add the forward declaration of the contained structure which can be c ompleted later. Having this forward declaration makes it possible for LLDB to find everything it needs now. This should fix an existing issue: llvm#53904 Previously, contained types could be parsed by accident and allow expression to complete successfully. Other times we would have to run an expression multiple times because our old type lookup from our expressions would cau se a type to be parsed, but not used in the current expression, but this would have parsed a type into the containing decl context and the expression might succeed if it is run again. (cherry picked from commit e42edb5)
This is required for users of `TypeQuery` that limit the set of languages of the query using APIs such as `GetSupportedLanguagesForTypes` or `GetSupportedLanguagesForExpressions`. (cherry picked from commit c322019)
This patch adjusts the `FindTypes` calls to the API changes introduced in `dd95877`.
…llvm#68408) Split out the assertions that fail on Windows in preparation to XFAILing them. Drive-by change: * Add a missing `self.build()` call in `test_union_in_anon_namespace` * Fix formatting * Add expectedFailureWindows decorator (cherry picked from commit d579a1a)
…eligibility When we lookup a clang type from DWARF by name, we use the first one we find. In this test we have two entities with the name `ComparisonResult`, en enum and a typedef to the enum. So if we happened to find the typedef first, we would fail to apply the `OptionSet` formatter to it because it explicitly wants a QualType whose type-class is an enum. This fixes `lang/swift/enum_objc/TestEnumObjC.py` when applying using the new `FindTypes` `TypeQuery` APIs (see swiftlang#7885) The fix simply gets the canonical type before we check its type-class. (cherry picked from commit f7364b56732abeddb35082ba6002f75f26d795d0)
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This is required for users of `TypeQuery` that limit the set of languages of the query using APIs such as `GetSupportedLanguagesForTypes` or `GetSupportedLanguagesForExpressions`. Example usage: swiftlang#7885
This patch revives the effort to get this Phabricator patch into
upstream:
https://reviews.llvm.org/D137900
This patch was accepted before in Phabricator but I found some
-gsimple-template-names issues that are fixed in this patch.
A fixed up version of the description from the original patch starts
now.
This patch started off trying to fix Module::FindFirstType() as it
sometimes didn't work. The issue was the SymbolFile plug-ins didn't do
any filtering of the matching types they produced, and they only looked
up types using the type basename. This means if you have two types with
the same basename, your type lookup can fail when only looking up a
single type. We would ask the Module::FindFirstType to lookup "Foo::Bar"
and it would ask the symbol file to find only 1 type matching the
basename "Bar", and then we would filter out any matches that didn't
match "Foo::Bar". So if the SymbolFile found "Foo::Bar" first, then it
would work, but if it found "Baz::Bar" first, it would return only that
type and it would be filtered out.
Discovering this issue lead me to think of the patch Alex Langford did a
few months ago that was done for finding functions, where he allowed
SymbolFile objects to make sure something fully matched before parsing
the debug information into an AST type and other LLDB types. So this
patch aimed to allow type lookups to also be much more efficient.
As LLDB has been developed over the years, we added more ways to to type
lookups. These functions have lots of arguments. This patch aims to make
one API that needs to be implemented that serves all previous lookups:
This patch introduces a
TypeQuery
class that contains all of the stateneeded to perform the lookup which is powerful enough to perform all of
the type searches that used to be in our API. It contain a vector of
CompilerContext objects that can fully or partially specify the lookup
that needs to take place.
If you just want to lookup all types with a matching basename,
regardless of the containing context, you can specify just a single
CompilerContext entry that has a name and a CompilerContextKind mask of
CompilerContextKind::AnyType.
Or you can fully specify the exact context to use when doing lookups
like: CompilerContextKind::Namespace "std"
CompilerContextKind::Class "foo"
CompilerContextKind::Typedef "size_type"
This change expands on the clang modules code that already used a
vector items, but it modifies it to work with
expression type lookups which have contexts, or user lookups where users
query for types. The clang modules type lookup is still an option that
can be enabled on the
TypeQuery
objects.This mirrors the most recent addition of type lookups that took a
vector that allowed lookups to happen for the
expression parser in certain places.
Prior to this we had the following APIs in Module:
The new Module API is much simpler. It gets rid of all three above
functions and replaces them with:
The
TypeQuery
class contains all of the needed settings:file classes since they can look at basename matches only realize fully
matching types. Before this any basename that matched was fully realized
only to be removed later by code outside of the SymbolFile layer which
could cause many types to be realized when they didn't need to.
must match the bottom most items that match the compiler context,
otherwise it must match exactly
modules matches include a Module compiler context kind that allows types
to be matched only from certain modules and these matches are not needed
when d oing user type lookups.
certain languages
The
TypeResults
object contains all state required to do the lookupand store the results:
The benefits of this approach are:
way to limit the search, but this only worked if the TypeSystem matched
the current symbol file's type system, so you couldn't use it to lookup
a type in another module
searching for "foo::bar", and we found a "baz::bar" first, the basename
would match and we would only fetch 1 type using the basename, only to
drop it from the matching list and returning no results