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fix: postgame menu button #523
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Packages/com.unity.multiplayer.samples.coop/Utilities/SceneManagement/SceneLoaderWrapper.cs
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#515 Seems to address similar issues in regards to quitting lobby @LPLafontaineB 👀 |
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I don't think this needs to be cherrypicked to develop though, since the bug is introduced by the loading screen which won't be merged to develop until the next NGO release
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Nitpick aside, lgtm.
Switched to workaround instead of cherry pick since this seems to be introduced by our latest loading screen work as mentioned above by @LPLafontaineB |
…I-stats * release/GDC2022: added IP button to main menu (#535) fix: postgame menu button (#523) chore: adding leak detect (#492) Cherry pick: lobby blue banner fix, mainmenu.unity scene merge conflict resolved with unity merge tool (#534) Filled in some holes in the floor (#527) (#533) fix: populate lobby room name if creation room input field is empty (#522) lobby fix: Adding instructions when we get a service error on conflicting joins (#511) feat: auto reconnect (#513)
Description (*)
Fixes a bug where pressing the "return to menu" button in the post game screen did not do anything when pressing the button. A repeated (2nd) press of the button would correctly load the menu scene.
When returning to the menu from the post game scene the active lobby was not quit so the lobby list still showed 2/6 players and did not allow the client to join the lobby again.
Related Pull Requests
Issue Number(s) (*)
Fixes issue(s): MTT-2791
Manual testing scenarios
Contribution checklist